Monday, July 03, 2006
Stay in Formation
A slight bit of gaming workmanship caught my attention this week. While sipping myself to full consciousness with Mrs. Dadmanly one morning this weekend, I came to the following insight.
Little Manly owns a Playstation game, I believe it’s Call of Duty 2: Big Red One. I will remember that title I think, because the Lad polished off the entire game, all levels, within his first two days of summer vacation. Not.his.money’s.worth. But then, as he paid for it himself, who am I to complain?
One of the levels involves flying in a formation of Liberators I believe. (Would that be B-24s, my historically unchallenged friends?)
Among the many added environmental touches in these games are dialog and other atmospherics that add to the realism, or impact.
That morning I overheard a commander in the game sternly instruct my son at the controller, “Don’t take evasive action, don’t break formation.”
To continue reading, go to our sister site, Gladmanly.
Little Manly owns a Playstation game, I believe it’s Call of Duty 2: Big Red One. I will remember that title I think, because the Lad polished off the entire game, all levels, within his first two days of summer vacation. Not.his.money’s.worth. But then, as he paid for it himself, who am I to complain?
One of the levels involves flying in a formation of Liberators I believe. (Would that be B-24s, my historically unchallenged friends?)
Among the many added environmental touches in these games are dialog and other atmospherics that add to the realism, or impact.
That morning I overheard a commander in the game sternly instruct my son at the controller, “Don’t take evasive action, don’t break formation.”
To continue reading, go to our sister site, Gladmanly.
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